AI Insights · Timothy · October 2021
Top 5 School Games on Android in Germany Q3 2021
In Q3 2021, school games on Android in Germany showed varied performance in downloads, revenue, and active users. See the detailed metrics and trends for the top 5 apps.
In Q3 2021, the top school-themed games on Android in Germany exhibited diverse performance metrics, highlighting unique trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive overview of these apps' market presence.
University Empire Tycoon -Idle from Codigames saw a steady decline in weekly revenue, starting at approximately $3.2K at the end of June and decreasing to around $1.6K by the end of September. Weekly downloads also followed a downward trend, beginning at 2.8K and ending at just under 1K. The app's weekly active users decreased from 16K to 12.5K over the quarter.
Idle High School Tycoon by Kolibri Games, released in early September, experienced a rapid increase in weekly revenue, peaking at $3.4K in the last week of the month. Downloads initially surged to 9.5K in the second week but later tapered off to about 6.3K. Active users mirrored this pattern, rising from 5.5K to a high of 11.5K before settling at 9.5K.
The Goldbergs: Back to the 80s, published by East Side Games Studio, maintained low but consistent weekly revenue, averaging around $100, with minor fluctuations throughout the quarter. Download data was not available for this period.
Bully: Anniversary Edition from Rockstar Games had modest weekly revenue, fluctuating between $50 and $90. Weekly downloads were minimal, generally below 30, while active users ranged from 50 to 84, indicating a small but stable user base.
School of Chaos Online MMORPG by VNL Entertainment Ltd showed a varied revenue pattern, peaking at $214 at the end of June and experiencing several fluctuations before stabilizing around $50-$70 by the end of the quarter. Downloads saw a significant spike in early August, reaching 611, but later decreased to 163 by the end of September. Active users followed a similar trend, peaking at over 1K in early August and declining to 618 by the end of the quarter.
For more detailed insights into the performance of these and other apps, visit Sensor Tower.